Showing posts with label Xbox 360. Show all posts
Showing posts with label Xbox 360. Show all posts

Tuesday, June 10, 2008

Watch Out! Your Video Games Are Dropping in Price

GTA IV Price DropJust like new cars drop in price when you drive them off the lot, the resale prices of video games drop in price the day you buy them. In fact the resale price of video games released in 2007 dropped 0.24% per day. But do well reviewed games drop as much as poorly reviewed ones? We set off to find out.

For our analysis we looked at every game released in 2007 for Xbox 360, Playstation 3, and Wii. A total of 322 games. We then gathered resale price data from VGPC.com and review scores from metacritic.com for each game. We then charted the review score vs the price change per day for every game to see if there is a trend (Every trendline show below is statistically significant with 99% confidence. See discussion below for more details). The chart below shows all the data points:

Click Chart For Larger Image


There is an obvious trend with the lower the review score the bigger the price drop per day. Based upon the data, a game with a review score of 90 points would be predicted to drop in price 0.19% per day, while a game with a 50 review score would drop 0.24% per day. This might not seem like a huge difference but after a year the great game would sell for $16.70 and the bad game would sell for $7.38. The same basic trend holds true for each console too:

Xbox 360 Games: Review Score vs Resale Price

Xbox 360 Review Scores vs Resale Prices
Click Chart For Larger Image

Xbox 360 games had an average review score of 68.7 and dropped in price 0.24% per day. A game with a 90 metacritic score drops 0.21%/Day and a 50 reviewed game drops 0.27%/Day. Also worth noting, in 2007 the 360 had the highest average review score of the three main consoles.

PS3 Games: Review Score vs Resale Price

Playstation 3 Review Scores vs Resale Prices
Click Chart For Larger Image

PS3 games had an average review score of 61.6 and dropped in price 0.24% per day also. A Playstation 3 game with a 90 metacritic score drops 0.18%/Day and a 50 reviewed game drops 0.27%/Day. The PS3 is statistically the same as the 360 in terms of the price drop per day, which makes sense because many games on the 360 are also available on the Playstation 3.

Wii Games: Review Score vs Resale Price

Wii Review Scores vs Resale Prices
Click Chart For Larger Image

The average Wii game had a review score of 45.7 and dropped in price 0.22% per day. A Wii game with a 90 metacritic score drops 0.16%/Day and a 50 reviewed game drops 0.22%/Day. The average Wii review score is below 50 so companies are making quite a few bad games for the Wii. But at the same time the Wii has the lowest percentage drop per day. Maybe all those casual gamers keep the resale prices up.

Why does this matter to the average gamer though? The video games you buy are a depreciating asset. If you are the sort who trades your games in to buy new ones or sells them online after you beat them, be sure you don't procrastinate selling your games.

Now developers and publishers take note too. If you make a game with a good review score it will sell at a higher price for longer. We only analyzed resale prices but it makes sense that the bigger the difference is between used prices and new prices, the more people are going to buy the used game. You will have to keep lowering prices to sell the game. Another good reason to STOP MAKING BAD GAMES.

Nerd Discussion Below. Warning! Here is some more info for math/stats people out there who want to know all the details about the regression. For the complete dataset (the top chart) the r-squared is 0.0539, so only about 5.4% of the price variation is predicted by the review score. The trend is statistically significant though with a p-value of 0.000025, way below the .01 needed for a 99% confidence level. Here are the other r-squared and p-value numbers:

Review Score vs Resale Price Video Game Regression
With this type of data we wouldn't expect one variable to predict a very large portion of the price changes so we think 5.4% is pretty good. In the future we would like to run an analysis with more variables in hopes of improving the r-squared. We are considering using these variables in future analysis:
  • Days since released - price drops usually slow down the longer a game has been available
  • Publisher - certain publishers like Atlus tend to publish games that keep their value
  • Serial game or not - games that come out every year like sports titles drop in price faster
  • Is it the last year of the console's life - games released in the last year of a console's support tend to become rare and don't drop in price
Hopefully with more variables we can increase the r-squared and be able to predict the changes in resale prices with more accuracy.


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Wednesday, May 7, 2008

GTA IV Raises Classic GTA Prices on Xbox & PS2

Most of the world has heard by now that Grand Theft Auto IV came out April 29th and it was just announced that in the first week the game sold 6 million copies worldwide. The number of games sold for the 360 and PS3 hasn't been announced yet but so far Xbox 360 owners have been buying more of the classic GTA games than Playstation 3 owners. Prices for Grand Theft Auto San Andreas, GTA Double Pak, and GTA Trilogy have increased more on Xbox than Playstation 2.

Xbox & PS2 GTA Game Price Comparison
Buying all three older Grand Theft Auto games released on Xbox would cost $76 now instead of $64 in March, an 18% increase. Buying the same Playstation 2 GTA games would cost $33 now and were $30 in March, which is an 10% increase. If you look at all the PS2 GTA games, including the ones that were not released on the Xbox, you see only a 3% increase from March to May. During this time of year video game prices usually go down.

This difference is either caused by increased demand, limited supply, or a combination of the two.

On the supply side the Xbox game supply is limited while the PS2 supply can increase. The Playstation 2 is still around and retailers are continuing to sell new games. You could find many of these PS2 GTA games brand new at stores. This stops the used prices from increasing very much because the supply can increase too. Xbox games on the other hand are not as easy to find new. Many retailers stopped selling them so the supply of these games is static.

In terms of demand, the Xbox 360 has sold more consoles than the Playstation 3. Assuming the game sells the same proportionally on both systems there are more GTA IV 360 owners. Which means there are more 360 owners who are looking to play the classic GTA games.

Below are the side by side price comparisons for each Grand Theft Auto game on Xbox and PS2. Click the charts to see the most recent prices.

Grand Theft Auto San Andreas Comparison


GTA San Andreas Xbox Price Chart
GTA Double Pak Xbox Price Chart

Grand Theft Auto Double Pak Comparison


GTA Double Pak Xbox Price Chart
GTA Double Pak PS2 Price Chart

Grand Theft Auto Trilogy Comparison


GTA Trilogy Xbox Price Chart
GTA Trilogy PS2 Price Chart
The Xbox prices are more expensive than the PS2 for every Grand Theft Auto game. And Xbox Trilogy for Xbox is somewhat of a rare game now, selling for more than the initial retail price.

Playstation 2 Grand Theft Auto Games Not Released on Xbox


GTA 3 PS2 Price Chart
GTA Vice City PS2 Price Chart
GTA Vice City Stories PS2 Price Chart
GTA Liberty City Stories Price Chart


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Wednesday, February 6, 2008

Microsoft Not Making Enough Xbox 360 Elite

Microsoft released the Xbox 360 Elite, the most expensive and high end of the 360 models, in April 2007. But Microsoft can't seem to make enough of them to meet demand. There are reports that the consoles are sold-out at many retail stores and it has been sold-out on Amazon consistently since November. The shortage has gotten so bad that people are paying more than $547, a 20% premium over the $449.99 retail price, to buy a used 360 Elite.

Below is a chart of the Xbox 360 Elite prices during the past seven months. The price since November 2007 has been higher than the retail price.
Chart of Xbox 360 Elite Prices During 2007 and 2008
(Note: The big dip during October 2007 was due to some broken 360 Elites lowering the overall price. Working consoles were not selling for $250)

Is there a very high demand for all Xbox 360 consoles and Microsoft can't keep up? The charts of the Xbox 360 Premium and Xbox 360 Core are below. The charts show that the prices for the Premium and Core 360's are lower than retail price which is the normal pricing when an item is easy to find in retail stores.

Chart of Xbox 360 Pro Prices During 2007 and 2008

Chart of Xbox 360 Core Prices During 2007 and 2008

One of two things is happening:
1. Microsoft isn't making as many Xbox 360 Elites - Could the 360 Elite be much harder to make than the Core and Premium or has Microsoft just underestimated demand for the past four months? Some retailers have said they haven't received 360 Elite consoles for the past three weeks. Is it a dark sinister plot to get people to buy Xbox 360 Arcade systems and then be forced to buy a bunch of accessories?

2. Demand for the Elite is much higher than the other 360 models - The 360 Elite might be the console of choice for people who want to buy one so they are willing to pay the extra money to get one, even if the Premium and Core (now replaced by the Arcade bundle) are in stock. This must be at least partially true or the prices on the used consoles wouldn't be nearly $200 more than the other 360 models. People must think the bundled accessories and large hard drive make it that much more valuable.

Whatever is causing the shortage of 360's at retail, it has to be bad for Microsoft. The 360 is in a three way battle with the Wii and Playstation 3 and any shortages are going to hurt sales. The Wii is hard to find too, but it appears to be caused by unprecedented demand and it is popular in all three major territories. The 360 sells fewer than 5,000 consoles a week in Japan, so they only have two territories to supply. The 360 can't afford to be sold out for more than four months in it's strongest market if it is going to win the console wars.

What do you think is causing the high 360 Elite prices? Lack of supply or very high demand? And why?


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Tuesday, December 18, 2007

Call of Duty 4 Doesn't Make People Want to Play Originals

Call of Duty 4 was released for Xbox 360, Playstation 3, and Nintendo DS this past month and the official sales numbers came in showing that CoD4 for 360 was the best selling game of the month. It sold 1.57 million copies in November on the Xbox 360. With 1.57 million people buying the 4th iteration in the Call of Duty series did many of them go out and buy the first three games? And did it affect the prices for those games?

The charts below show the historic prices of Call of Duty games on Xbox during 2007.
Call of Duty Xbox Price Chart 2007
Call of Duty 2 Xbox Price Chart 2000
Call of Duty 3 Xbox Price Chart 2007

(Call of Duty 2 and Call of Duty 3 were released on Xbox 360 too but our site doesn't have enough price history to see any trend at this point).

None of the games show a large increase in price after Call of Duty 4's release in November. The original Call of Duty had an increase from about $3.00 to $5.00, but this is less than the average video game's price increase in November and December. The original Xbox Call of Duty games are on the backward compatibility list, so Xbox 360 owners can play them but there doesn't seem to be any increase in demand. This is in complete contrast with the original Halo games when Halo 3 was released. Those games spiked in price right before Halo 3 was released.

Video game price data provided by VideoGamePriceCharts.com


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Friday, November 16, 2007

Halo 3 Fans Get Nostalgic for the Original


Every gamer knows that Halo 3 was released for Xbox 360 on September 25 because it was almost a holiday in the gaming community. It sold 3.3 million copies in the September alone. A large number of these millions of buyers decided to prepare themselves for Halo 3's release by playing the original again. Prices for the original Halo went up almost 30% in September, going from $7.15 in August to $9.14 in September.

Plenty of gamers must have gone nostalgic after playing Halo 3 too, because the prices just kept on increasing in October. Going up another 10% during October to almost $10. But just as quickly as the price went up, gamers appetite for the original faded and the price dropped back down in November.

Moral of the story: If you going to relive your old gaming memories, buy it before everyone else does. You'll save a few bucks.

Video game price data provided by VideoGamePriceCharts.com


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